Game developer Dice has been helping Criterion Games on the forthcoming title Need For Speed: Hot Pursuit.
A squad of video game artists from Dice have been asked to help make the open-world for the anticipated racing game, which will be, if rumors are correct, four times the size of Burnout Paradises open-world city.
“The DICE guys… I’m not entirely sure how many artists they’ve had working on this but it’s around 15-25 I think. It’s not a huge amount of artists, but they’ve done a great job,” says senior engineer Alex Fry. “We designed the world here, handling guys and the world artists worked together to make sure the game world drives well and feels right. Once we finessed that and locked all the roads down, Henry [LaBounta - art director] set out the art style and how this game was going to look.
Fry goes on: “Then we built in core locations… this is going to be seaside, this is going to be the mountain range, we wanted a bridge here… we mapped out the rough lay of the land and then DICE with our art director went in and turned it into something beautiful.”
Need For Speed: Hot Pursuit will available on Xbox 360, PlayStation 3 and PC from Nov. 19.





